The problem was that the double-ship also doubled your vulnerable attack surface to the remaining aliens. The double-ship made playing the game after the aliens stopped shooting at you much easier since you had double the firepower. The goal was to get a double-ship by the time you did the trick. I also played mostly on a tabletop version of Galaga so I just sat for a mostly boring 10-15mins instead of having to stand / lean on the game for the same amount of time. As long as there wasn't a crowd waiting to play the game, I felt no remorse in using the trick. You wouldn't want to do this trick in arcade primetime (Sat aft-night). On the difficulty scale, I'd say it was about 4-5 (on a 1-10 scale, 10=hardest). The convenience stores/random stores got rid of their one or two standup arcade machines, then the smaller arcades closed down. So if an older friend mentioned the trick or you happened to read that specific issue of Joystik magazine in the library, you'd have a hard time even finding a Galaga machine to try the trick.īy the late 80s, ever more expensive arcade games lost their novelty and home entertainment (game consoles/rentable VHS movies) got good enough so overcoming the inertia of staying in the comfort of your home/sofa was too great. Games that didn't bring in the quarters got replaced by newer, shinier, flashier games.īy the mid-80s, you'd be lucky to find one Galaga machine in most arcades. Most arcades didn't have the space to keep games around forever. If you didn't happen to read that specific page in that specific magazine in the few days it was on the newsstand, you would've had to find out via word of mouth/watching someone do the trick in person. I think I learned of the trick from the magazine blurb mentioned in TFA. And it's always great to bring along a friend who is new to the scene and show them the sights. But it's fun to explore new ones in other cities, or new ones as they pop up in your hometown. The shine does wear off if you keep hitting the same arcade, for sure. One day I'd really like to experience an original Pong :) But I think they're quite rare these days. It was a treat! And Breakout has this huge, physical knob that you use to change game modes - kchunk, kchunk. I've always heard about how eye-piercingly bright the weapons fire in Asteroids is, but never got to experience the real vector graphics machine until just last month. For example just a month ago, I went to an arcade here in the Twin Cities for the first time, and they had both a Super Breakout (1976) and an Asteroids (1979). It's fun to search for an arcade that finally has that game I've been hunting down to experience. I always try to hit up the local classic arcade whenever I'm out of town. One thing I really enjoy, as someone born in the late 80s and missing out on the arcade scene entirely, is experiencing the old games that I've heard so much about.
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